E-learning technology Technology Plan . Elearning context (now or future: eg. school, university, corporation, small business). Find a gap or need Choose particular technology that you think will meet the need/gap (egE-Books, Games and Gaming, Mobile Learning, LMS, combinations) Apply research to justify your choice Identify barriers and how they might be overcome Make recommendations Provide a visual implementation plan to inform reader (eg any of screenshots, charts, storyboard, graphics tools). You can use a basic framework approach or not and explain why.